From Daz To Blender

We continue to update the Daz Bridges so you can take your customized 3D artwork with you to your preferred 3D platform.

Daz 3D released four different scripts that connect Maya, 3ds Max, Cinema 4D and Blender to Daz Studio in order to bring high quality, fully rigged and fully. Once you download Daz Studio (which is totally free), you’ll get the Daz to Blender Bridge, as well as all the other Bridges, for free! Using Daz Bridges is as simple as Download, Build, Transfer, and Finalize. If you have other questions about the Blender Bridge, have a look at these FAQs. Download the Daz to Blender Bridge here.

Daz has a seemingly endless 3D content library to create limitless combinations of environments, props, characters, poses, and more. You can even manually adjust presets so your art looks exactly the way you envisioned it. From there, Daz Bridges do all the hard work to transfer your art, rigs and all, into another 3D platform — so in this case, Blender.

But now, there’s even more the Daz to Blender Bridge can do for you.

What’s New

There have been previous updates to the Blender Bridge, but this one fills in a missing piece. You’ve already ported your environments, props, and characters with their poses, clothing, and accessories into Blender, so what’s next?

That’s right, Animations.

You’ll take your 3D project to the next level when you port your animations from Daz Studio to Blender. Your Daz 3D content makes your work in Blender that much easier!

Other updates to this Bridge include:

Blender
  • Fixed skeleton issues after importing, such as rotations and rotation order
  • Support for Blender 2.90 and 2.91

Using the Blender Bridge Is Easy

If you’re more comfortable working in a 3D platform other than Daz Studio, we make it easy to take your work with you wherever you go. Once you download Daz Studio (which is totally free), you’ll get the Daz to Blender Bridge, as well as all the other Bridges, for free! Using Daz Bridges is as simple as Download, Build, Transfer, and Finalize.

If you have other questions about the Blender Bridge, have a look at these FAQs.

This is the main documentation side for the stable version 1.5.1.
The DAZ importer is a tool for importing native DAZ Studio files (DAZ User File *.duf, DAZ System File *.dsf) into Blender. It also contains some tools to make the assets more animation friendly.
The script has mainly been tested with DAZ Studio 4.9 - 4.15 and Blender 2.79a and Blender 2.80 - 2.91 on Windows 7, Windows 10, and Linux.
Links to download pages
Repository: https://bitbucket.org/Diffeomorphic/import_daz

Bug fixes to this version are found in the version_1_5_1 branch:
Stable version 1.5.1c:
https://www.dropbox.com/s/6ec0e1nzuimlwg2/import_daz-v1.5.1c-20210324.zip
Link to documentation as a zip file:


Daz3d 3delight shaders.

Acknowledgements:

Although the code has been written by myself, this add-on has benefitted greatly from bug reports and suggestions by many people. In particular, I want to thank

Alessandro Padovani, for his expertise in materials. The translation from Iray to Cycles and Eevee is essentially Alessandro's achievement.

engetudouiti, for his suggestions in many areas, especially rigging.

Daz Studio Blender Bridge

Xin, for his lucid explanations on coding and the Blender API.


Daz3d Blender Addon

Instructions:

  1. Save the zip file somewhere on your computer.
  2. Copy the Scripts folder from to_daz_studio to one of the DAZ directories.
  3. In DAZ Studio, set up menus.
  4. In DAZ Studio, save the DAZ root paths.
  5. In Blender, install the DAZ Importer add-on.
  6. In the Global Settings dialog, Load Root Paths.
  7. Save the DAZ scene as a .duf file.
  8. Export To Blender with the provided add-on to a .dbz (Daz-Blender-Zipped) file with the same name as the .duf file.
  9. In Blender, import the .duf file with Mesh Fitting set to DBZ File.

Import From Daz To Blender

Documentation / Tutorials:

Export From Daz To Blender

    • Material methods
    • Rigging Section
    • Material Section
    • Mesh Section
  • Stripped Runtime System - for external rendering
  • List of Blog Posts
  • Scripting Documentation